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Call of Duty 4 Modern Warfare Remaster Box Art

The subject of this article appeared in Call of Duty 4: Modern Warfare. The subject of this article exists in or is relevant to the real world. This article was previously featured

For the Wii version, run into Call of Duty: Modernistic Warfare Reflex.
For the remaster, see Call of Duty: Modern Warfare Remastered.
For the 2019 game, see Call of Duty: Modern Warfare (2019).
"One of the absolute best games to grace any platform to date."
Game Informer


Call of Duty four: Modernistic Warfare is a first-person shooter video game and the first Phone call of Duty installment to break abroad from its World State of war 2 setting, and set in the modern globe. Information technology was announced on Apr 12, 2007 and was released on Nov 5, 2007. Telephone call of Duty four was published by Activision and developed by Infinity Ward, and is available on Windows, OS 10, Xbox 360, and the PlayStation three. A Wii version of the game, called Call of Duty: Modern Warfare: Reflex Edition, was ported by Treyarch, and was released on November 10, 2009 forth with Call of Duty: Modern Warfare 2 for Xbox 360/PS3/PC and Phone call of Duty: Modern Warfare: Mobilized for Nintendo DS. The game is followed by ii direct sequels, Telephone call of Duty: Mod Warfare ii and Call of Duty: Modern Warfare 3.

On May ii, 2016, Infinity Ward released the Call of Duty: Infinite Warfare trailer which included a teaser of a remastered version of Call of Duty 4: Mod Warfare, including the campaign and ten multiplayer maps, if the Legacy edition of Phone call of Duty: Infinite Warfare is pre-ordered. This was released first on PlayStation 4 on Oct five, 2016.

On March 29, 2018, it was made bachelor for the Xbox One via backward compatibility.

Contents

  • 1 Gameplay
  • 2 Plot
    • 2.1 Epilogue
  • iii Campaign missions
    • 3.1 Prologue
    • three.ii Act I
    • 3.3 Act II
    • 3.4 Human action 3
    • three.five Epilogue
  • 4 Locations
  • five Characters
    • 5.one Playable Characters
    • v.ii Not-playable Antagonists
    • 5.3 Non-playable Centrolineal Characters
  • half dozen Trailer
  • 7 Multiplayer
    • 7.ane Game Modes
    • seven.ii Maps
    • vii.3 Vehicles
    • 7.4 Grade customization
      • seven.four.ane Ranks
      • 7.iv.2 Perks
      • 7.iv.3 Weapons
        • 7.iv.3.1 Attachments and Weapon Camouflage
    • 7.5 Gold Guns
    • 7.6 Killstreak Rewards
  • eight Arcade
  • 9 Achievements
  • ten Patches
  • eleven Downloadable Content
  • 12 Retail editions
    • 12.1 Wii version
    • 12.2 Remastered Edition
  • 13 Game Manual
  • 14 Videos
  • 15 Trivia
  • sixteen References
  • 17 External links

Gameplay

Call of Duty 4: Modern Warfare differs from previous installments of the Telephone call of Duty series. Previous Call of Duty games have a distinct three country-specific campaign style, while Call of Duty four has a more motion picture-similar plot with interlaced story lines from the perspectives of Sgt. Paul Jackson of the Marines 1st Forcefulness Recon and Sgt. "Soap" MacTavish of the British 22nd SAS Regiment. There is besides a diverseness of missions where players control other characters, such every bit an unidentified AC-130 gunship operator and Lieutenant John Toll in a flashback assassination mission prepare in Pripyat, Ukraine. The move to modern warfare has introduced a multifariousness of conventional weapons and technologies to the Call of Duty serial, such as assault rifles, night vision, .50 quotient sniper rifles, and C4 plastic explosives.

For information on the game engine, come across Infinity Ward Game Engine Mechanics.

Plot

In 2011, Khaled Al-Asad begins a coup in the Centre East, and Russia is in the midst of a ceremonious war betwixt the regime and Ultranationalists. Meanwhile Gaz informs Captain John Cost, leader of Bravo Team, that a new recruit to the SAS, Sergeant John "Soap" MacTavish, is joining their squad.

Soap arrives at the S.A.South. training facility in Credenhill, UK, where he has a quick weapons training session with Gaz, meets Captain Price and the unit, and takes the CQB test to complete his initiation.

Bravo Team so keep to the Bering Strait, to wait for a suspected nuclear package on an Estonian freighter. Afterward taking out the security particular the squad find the bundle, but burn from enemy fast movers means they barely escape with the shipping manifest, which points to Al-Asad equally the owner of the package.

To complete his revolution, Al-Asad executes the President of Saudi arabia, Yasir Al-Fulani.

Before long after this, Soap, Gaz and Toll rescue the Russian informant who supplied the intel on the cargoship operation, codenamed Nikolai, with the help of one of Price and Gaz's old friends, Sergeant Kamarov, and his Russian Loyalists.

The expiry of Al-Fulani triggers an invasion of the Heart E past the 1st Force Recon of the United States Marine Corps in search of Al-Asad. A squad consisting of Lieutenant Vasquez, Staff Sergeant Griggs, Sergeant Paul Jackson and others infiltrate a small town and clear the target building and later on a TV station where they think Al-Asad is broadcasting propaganda, merely to find that there'southward no sign of him and the broadcast is on a loop.

Meanwhile the SAS is on their way out but the team's helicopter, Hammer 2-half dozen, is shot downwards and they have to brand their way across the fields, trying to evade enemies, searching for survivors just somewhen openly engaging them. After reaching a barn, Lather takes a FIM-92 Stinger and shoots downward the chopper chasing them. An Ac-130H Spectre and then arrives to back up the SAS to the extraction point, showtime while they're on foot and later in noncombatant vehicles. Later they reach the junkyard, friendly birds come in to become them.

The Marines head to rescue a downed M1A2 Abrams, callsign War Pig, from a bog, merely heavy enemy fire prompts Jackson to destroy a ZPU-4 and so air back up can come in to mop up. The unit then grade upward defensive positions on the tank every bit engineers come in to fix information technology, and later on escort it back to the highway. They clear the forward area, allowing War Hog to move up, and allow the tank take some of the big targets. During this, Vasquez tells Griggs and his team to hold an area while he and Jackson consummate the mission. At the end, they rendezvous with a CH-46 Sea Knight for evac.

At the climax of the invasion, the squad head to the majuscule city where they think Al-Asad has withdrawn to. After rescuing a pinned downwards advanced recon team, Vasquez is informed that Al-Asad has a nuclear warhead in the area. They hasten to evacuate but the team'south escort is shot down and they go back to salve her. Having spent their time doing this, they exercise not escape in fourth dimension and the nuclear flop goes off, killing civilians, OpFor troops and xxx,000 U.S. servicemen[1], including Vasquez and Jackson and may accept included members of SEAL Team 6, who had merely relayed info on the warhead. Griggs manages to escape, as he was not with the squad during this.

At this point, Nikolai tells Toll that Al-Asad may be at his safehouse in Azerbaijan. The S.A.Due south. and so head in that location, immigration several buildings in the village earlier finding Al-Asad. Toll then interrogates Al-Asad and discovers the nuclear package didn't vest to him when Al-Asad gets a call from the Russian Ultranationalist leader, Imran Zakhaev. Price and then executes Al-Asad.

Price so tells the team of when, in 1996, he was a Lieutenant assigned under the command of Captain MacMillan, on a mission to electrocute Zakhaev, an Ultranationalist who was trading nuclear fuel rods for weapons. The duo make their way through the ghost town of Pripyat, Ukraine, in ghillie suits and using minimal engagement to stay undetected. Eventually they reach a hotel where they stay on the meridian floor for three days, until Zakhaev arrives.

When the coming together is underway, Price attempts to assassinate Zakhaev using a Barrett .50cal sniper rifle, however the bullet only severs his arm. The ii then make their escape under pursuit from enemy helicopters, assertive Zakhaev will die from shock and blood loss. While on their manner to the extraction point, they take down a helicopter just it comes crashing towards them and injures MacMillan's leg. Toll so carries him the rest of the way and they agree their footing, waiting for exfil.

Back in the nowadays day, eight hours after the death of Al-Asad, the S.A.S. utilize charges, a crashed Blackhawk's minigun, and later a FGM-148 Javelin, to push back enemy forces until Griggs and other American Marines make it in the Sea Knight "Gryphon 2-Vii."

With their target now shifted to Zakhaev, the actual owner of the WMD that killed the Marines in the Eye Due east, the S.A.Southward., UsYard.C. and Russian Loyalists perform a joint British-American operation to try and capture his son, Victor Zakhaev, for information on his father's whereabouts. After a lengthy chase, the team corner him on the roof of a five-story building and Lather moves in to restrain him, even so he shoots himself to evade capture.

Angered by his son's death, Zakhaev takes control of an ICBM launch facility in the Atlay Mountains and threatens to launch nukes at the U.S. in retaliation. Price and so leads a joint British-American functioning to stop this, but Griggs goes off class during the HALO and is captured. Soap, Gaz and Price and then divert their course to rescue him earlier killing the power to the launch facility to allow Strength Recon to breach the perimeter. Shortly after getting inside and linking upwards with Sniper Team Two, they witness two nuclear missiles existence launched towards the U.South., with an estimated 41,096,749 casualties. The team therefore hasten inside and later taking out enemy armor with C4, cut the wire to the vents and become inside. After reaching the command room, Soap uses the arrest codes sent by Baseplate, the team's control, to destroy the missiles in flight before they attain the Eastern Seaboard. Soap, Griggs and Price then rendezvous with Gaz at the vehicle depot, where they make their escape using Russian trucks.

With enemy vehicles and a Mi-24 Hind behind them, Soap, Gaz, Toll, Griggs and the survivors head down the Russian motorway, merely a bridge disquisitional to their escape is destroyed and they scramble to make a desperate last stand up against the Ultranationalists. However, an oil tanker shortly explodes, incapacitating everyone but Griggs, who tries to drag Lather to safety but is killed in the process past Zakhaev's guards. Zakhaev and two Ultranationalist soldiers walk in on the scene. Gaz manages to get up only to be executed by Zakhaev instantly. The hind is and then blown upwards by a Loyalist Mi-28 Havoc, distracting Zakhaev and his soldiers. As they shoot at the helicopter, a wounded Cost slides Soap his M1911, thus giving him the opportunity to kill Zakhaev and his patrol. Kamarov and the loyalists soon arrive, where Soap is carried abroad on a stretcher and a medic begins to resuscitate Price, just the fate of the two is unknown. Meanwhile, a news reporter announces a series of nuclear missile tests in Russia, and that the search for a ship in the Bering Strait has been called off, showing the public practise not know what has actually happened in the six-24-hour interval crisis.

Epilogue

In the Epilogue, a bonus mission titled "Mile High Gild" can be played. This follows I-Ane Team, whose assignment is to rescue a earnest from a aeroplane. At the cease, one of the members shoots the guard holding the HVI at gunpoint, and they find the bomb has been armed, simply they merely manage to escape in time by freefalling from the aeroplane.

Campaign missions

Prologue

  • F.North.Chiliad.
  • Crew Expendable
  • The Insurrection

Act I

  • Blackout
  • Charlie Don't Surf
  • The Bog
  • Hunted
  • Death From To a higher place
  • State of war Squealer
  • Shock and Awe
  • Aftermath

Act 2

  • Safehouse
  • All Ghillied Upwardly
  • One Shot, One Kill
  • Heat
  • The Sins of the Begetter

Human activity III

  • Ultimatum
  • All In
  • No Fighting In The War Room
  • Game Over

Epilogue

  • Mile High Club

Locations

  • SAS Training Compound, Credenhill, Herefordshire, West Midlands, England, Britain
  • Väljakutse, Bering Strait
  • Al Qundfudhah, Saudi Arabia
  • Caucasus Mountians, Russian federation
  • Khafji, Saudi Arabia
  • Al Qunfudhah, Kingdom of saudi arabia
  • Arkhangelsk Oblast, Russia
  • Verkhnetoyemsky, Arkhangelsk Obalst, Russia
  • Medina, Saudi Arabia
  • Basra, Iraq
  • Basra, Iraq
  • Amsar, Quba, Azerbijan
  • Pripyat, Chernobyl Outskirts, Kiev Oblast, Ukraine
  • Pripyat, Chernobyl Outskirts, Kiev Oblast Ukraine
  • Amsar, Quba, Azerbijan
  • Uzlovoy, Krasnodar Krai, Russia
  • Altay Mountains, Russian federation
  • Altay Mountains Russia
  • Altay Mountains, Russian federation
  • Altay Mountains, Russian federation
  • Hijacked Aircraft

Characters

Playable Characters

  • Sergeant "Soap" MacTavish, 22nd SAS Regiment
  • Paul Jackson, 1st Strength Reconnaissance Co., U.S.M.C.
  • Lt. Toll, 22nd SAS Regiment
  • An unnamed Task Strength 141 Soldier ordered to rescue a hostage on a plane
  • An unnamed Thermal Imaging Tv set Operator aboard an AC-130H gunship
  • Yasir Al-Fulani, president of Kingdom of saudi arabia before the coup

Not-playable Antagonists

  • Vladimir Makarov, 1st Horseman
  • Khaled Al-Asad, 2nd Horseman
  • Victor Zakhaev, third Horseman
  • Imran Zakhaev, quaternary Horseman

Non-playable Centrolineal Characters

  • Gaz, 22nd SAS Regiment
  • Lieutenant Vasquez, 1st Force Reconnaissance Co., UsM.C.
  • Staff Sergeant Griggs, 1st Strength Reconnaissance Co., UsM.C.
  • Sergeant Kamarov, Russian Loyalist
  • Nikolai, Russian Loyalist informant
  • Lopez
  • Gaines
  • Commander Duenas
  • Individual Griffen
  • Sergeant Wallcroft
  • Private Westward
  • Private Massey
  • Lieutenant Volker
  • Private Roycewicz
  • Helm Pelayo
  • Keating, Captain Pelayo'southward gunner
  • Captain MacMillan
  • Anti Air Operator
  • Mac
  • Sergeant Arem
  • Sergeant Barton
  • Main Warrant Officeholder four Smith
  • Sergeant Scully
  • Two-Six Team

Trailer

American troops fighting in the Middle E.

The Call of Duty iv: Modern Warfare trailer, which showed in-game footage, was released on April 28, 2007. In the background a speech is given in Russian:

"Сегодня, одной нацией мы воспрянем перед лицом предательства и оккупации."
"Today, every bit one nation we shall ascension before the person of treachery and occupation."
Call of Duty four: Modern Warfare Trailer

A vocalisation at the end speaks the Russian translation of a quote by Lord's day Tzu, writer of The Art of War :

"Всякая война — враньё."
"Every war is a lie."
Call of Duty 4: Modern Warfare Trailer

"Enemy forces sighted" and "American forces nearby" are also said in Standard arabic in the trailer.

Multiplayer

Call of Duty iv: Modern Warfare features a new mode called Hardcore. In Hardcore mode, health of all players is decreased from 100 to 30, the heads-upwards brandish is removed and friendly burn is enabled. Standard game modes such as Gratis-For-All, Squad Deathmatch, Headquarters, and Search and Destroy are included in the Hardcore library.

Game Modes

Maps

There are currently 21 multiplayer maps in Call of Duty 4: Mod Warfare:

Vehicles

Class customization

For multiplayer, Call of Duty 4: Modern Warfare includes a grade system which has v preset classes with default weapon load outs and perks assigned to them every bit well every bit allowing users to create five custom classes where the user can customize their weapon load out and three perks to assign to their character. The five default classes include Assault, Spec Ops, Heavy Gunner, Demolitions, and Sniper form. Create a class is unlocked when the user gains enough Experience Points (XP) to become a Lance Corporal (level iv), earned past killing opponents. XP will too vary depending on the type of match the user is playing. Simply three of the classes are bachelor to a first time player; Demolitions and Sniper are unlocked as he/she gains more than experience online and gains higher rank. The grade system is dissimilar in offline multiplayer (divide-screen on the consoles), where players instead option from a set of ten classes pre-made by Infinity Ward, ii for each weapon blazon and each with a specific purpose demonstrated by its name. For case, in that location is a "Close Quarters" grade with a P90 and Blood-red Dot Sight, or a "Survivalist" class with an M60E4 and a Desert Eagle. Some classes are less useful due to the nature of offline games, for example the "Ghost" form (an MP5 with a Silencer and stealth perks) is non so useful due to the carve up-screen view assuasive players to know where the others are anyway, or the "Point-human being" and "Defender" classes (W1200 and M1014 respectively) due to the rarity of surprise close quarters encounters. The highest level is 55, which unlocks Prestige Mode in panel versions. Players will be able to salve and name custom classes for quick access in multiplayer matches. Nearly of the new weapons and perks are unlocked as through increasing experience ranks, merely in that location are also a separate number of challenges associated with each weapon that will afterwards open up up new add together-on gear as they are completed.

Ranks

Primary article: Telephone call of Duty four: Modern Warfare/Ranks

Unlike previous Call of Duty games (with the exception of Call of Duty: United Offensive, Call of Duty 2: Big Red I and Call of Duty three), Phone call of Duty 4: Modernistic Warfare has a ranking system, which works on XP. The histrion gains XP by completing and winning matches (relies on the player's 1000/D) killing opponents (5–50 XP) and completing challenges (50+ XP). There are many ranks in Call of Duty 4, which roughly follow the Usa Marine Corps ranks, however there are a few exceptions. At that place are 55 ranks in total, each with its own insignia merely when a player activates Prestige Manner; the insignia is the same for the whole of that prestige.

Perks

Another introduction in Call of Duty iv: Modern Warfare is the Perks system. Perks are special abilities which let users to further customize their character to their personal play style. Each class can only have three unlike perks within three specific tiers.

Weapons

Players accept a choice of a primary weapon, a secondary weapon, and a special grenade.

  • Chief weapon – Players can choose between assail rifles, submachine guns, light machine guns, shotguns, or sniper rifles. At that place are 2 to seven choices in each weapon type. Later a actor has picked a weapon, the player can also pick attachments and camouflage with which to change the weapon.
  • Secondary weapon – Players using the Overkill perk can choose a second primary weapon without the camouflage.
  • Sidearm – These are pistols. Pistols can only be chosen if Overkill is not being used.
  • Special Grenades – There are three types of special grenades: flash, stun, and smoke.
Attachments and Weapon Camouflage

Only one zipper can be used at a fourth dimension. The game also includes customization of the weapons with camouflage. Woodland and Desert as default options, and Digital, Bluish Tiger, and Ruby-red Tiger later reaching 25, 75, and 150 headshots (25, fifty and 100 headshots for shotguns) respectively. After getting Cherry Tiger Cover-up with all guns in a form, the role player unlocks a Golden Camouflage for a weapon in that class. All of the attachments, and in some cases grenade launchers, are mounted on Picatinny rails.

Golden Guns

There are six weapons that can equip the Golden Cover-up. It is caused by completing all the challenges for their corresponding weapon course, except for the Gold Desert Hawkeye, which is achieved when rank 55 is reached. This has no benign features over other camouflages, across their exclusivity. The thespian can check their progress for each weapon by going to barracks, selecting Challenges and view the type of gun they are trying to get Gold Cover-up for.

  • Golden Desert Eagle – Reach Rank 55
  • M1014 – Complete all shotgun challenges (l kills and 100 headshots for all shotguns).
  • Dragunov – Complete all sniper rifle challenges (100 kills and 150 headshots with all Sniper rifles).
  • Mini-Uzi – Consummate all submachine gun challenges (150 kills and 150 headshots with all SMGs).
  • AK-47 – Complete all assault rifle challenges (150 kills and 150 headshots with all assault rifles except the MP44, which only requires the headshots).
  • M60E4 – Complete all light motorcar gun challenges (150 kills and 150 headshots with all LMGs).

Killstreak Rewards

There are three killstreak rewards a player can attain throughout playing multiplayer: Radar, Airstrike, and Helicopter.

  • Radar – Requires three sequent kills without dying. This modifier allows the player to see exactly where the opposing team's players are on the map unless they have UAV Jammer for perk two. UAV also activates the (otherwise invisible) minimap in Hardcore matches. May help get the adjacent two kills, specially with a mounted machine gun.
  • Airstrike – Requires five sequent kills without dying. This modifier allows the player to telephone call in a cluster bomb strike on the target of their option. The player chooses the target by clicking on information technology in the map. The fighter jets, which fly overhead, will drib iii cluster bombs, over a period of about 7 seconds. Enemies killed past an airstrike volition, of course, count towards the user'south impale count, which may grant the two additional kills needed to earn helicopter support. It is recommended to expect until a teammate calls in a UAV, so the player will exist able to place an airstrike where a cluster of enemies are that may not exist seen without a UAV active.
  • Helicopter – Requires seven consecutive kills without dying. This modifier allows the actor to call for helicopter support. The helicopter circles the map, firing at opposing team members whenever they come up into view, and will exit after most 2 minutes if not destroyed by enemy gunfire. Notation: Helicopter kills, like grenade launcher kills, will count toward the players total kill count in game, but will non contribute to the kill/headshot count for the gun he/she is currently using.

There can only be one airstrike and one helicopter airborne at a time.

Once earned, air support tin exist used instantly, or reserved for later in the game. Still, if a player with bachelor airstrike or helicopter support modifier dies and and then gets 3 sequent kills, he volition retain his air back up, and not get UAV recon.

Arcade

Master commodity: Arcade Mode

Arcade Fashion is unlocked after completing Act Iii in the Entrada. This is the very first tertiary game style featured in the Telephone call of Duty franchise.

This tin can exist played through ane mission or the entire campaign, with the exceptions of the missions F.Due north.G., The Coup, and Aftermath.

A number of lives would be given, likewise as a indicate arrangement and multiplier arrangement.

Achievements

Primary commodity: Achievements/Call of Duty 4: Modern Warfare

Patches

The patch released in March 2008 for Xbox 360 and PlayStation 3 fixed certain problems pertaining to the accuracy of the ACOG Scope, sure small gameplay bugs and also introduced the host migration feature. However the host migration procedure has been heavily criticized outside of North America due to a biased QoS procedure. In essence, North American players are often chosen over players from other countries as the host due to a superior ping.

This lack of foresight by Infinity Ward has resulted in the monopolization of hosting past N American players and consequently severely hampered the online experience for players outside of North America. On March 4, 2008, Infinity Ward promised to set this outcome, but information technology remains unresolved. A patch has been released and so that when a Host leaves, the game ends.

Downloadable Content

On April iv, 2008, Infinity Ward released the Variety Map Pack on the Xbox Alive Market place. This package was after released in the PlayStation Network Store. It includes 4 maps:

  • Broadcast
  • Creek
  • Chinatown
  • Killhouse

It costs 800 MS points from the Live Marketplace and originally cost $nine.99 or £6.99 from the PlayStation Network. Thank you to sponsoring by Nvidia, the PC version of the map pack is included for free in the 1.6 patch. PS3 & Xbox 360 users in some markets are able to download the pack for free upon entering a lawmaking supplied with some 2008 game discs, in a express offer which celebrates Call of Duty 4 receiving a "Game of the Yr" honour. The PC version included i more than exclusive map, called "Winter Crash", which is basically a winterized version of the original "Crash" map, with airstrikes dropping bombs that expect like presents and the planes themselves sounding like sleighs, and in the background the thespian can hear Christmas songs, bells ringing and Santa Claus laughing.

Retail editions

The game was released every bit a Standard Version and a Collector's Edition. The Collector's Edition contains the standard retail game and a DVD containing a 167 infinitesimal documentary film entitled "Slap-up SAS Missions," which consists of archive footage of the SAS in action and accounts from former SAS members. The DVD contains a "making of" feature and a level walkthrough by the developers. Too included is a limited edition poster and an exclusive hardcover fine art-book featuring never-before-seen concept, development, and final in-game artwork. These elements were packaged in a larger paper-thin version of the standard retail box. The Collector's Edition was originally merely bachelor in the U.S., but was after released in other countries.[2]

Telephone call of Duty four was released for several consoles and Windows in North America on Nov 6, 2007, in Australia on November seven, 2007, and in Europe on Nov 9, 2007.[iii] The Mac Bone X version of the game was developed by Aspyr and released on September 26, 2008.[4] It was rated 15 past the BBFC,[5] Chiliad for Mature past the ESRB, MA fifteen+ past the Office of Film and Literature Nomenclature in Australia,[half-dozen] 16+ by the PEGI,[7] and 18 by the USK.[8]

It was afterward released in a Game of the Yr edition.

Wii version

Main article: Call of Duty: Modernistic Warfare: Reflex Edition

Remastered Edition

Main commodity: Phone call of Duty: Modern Warfare Remastered

Game Manual

Videos

Trivia

  • The manual for the Xbox 360 version incorrectly states that the "apply" push button is (B) when information technology is actually (X).
  • Phone call of Duty iv was rated number 14 in Game Informer'southward Superlative 200 Games of All Time.
  • Phone call of Duty four: Modern Warfare was banned in both Saudi arabia and the United Arab Emirates for cruelty and violence against Islamic soldiers.
  • Originally the multiplayer featured simply Marines and OpFor and was similar to Call of Duty 2 multiplayer.
  • On early stages, the announcer would congratulate the histrion for promotion or completing a challenge.
  • As seen on early multiplayer videos, U.s. Marine Corps and SAS had more real-life-like icons.
  • Several cut quotes from the Multiplayer announcers testify that Telephone call of Duty four was originally going to characteristic Capture the Flag and some other brand new modes.[9]
  • The game is featured in the picture Kick-Ass. The titular character enters an apartment where Rasul, a character he was asked to talk to, is playing split screen online with one of his friends.

References

  1. Dialogue from the Call of Duty: Modern Warfare two mission, Endgame.
  2. Call of Duty four: Modern Warfare (Express Collector'due south Edition). IGN.Archived from the original on 2007-10-11.Retrieved on 2008-04-21.
  3. Release Summary. GameSpot.Archived from the original on 2009-02-eleven.Retrieved on 2009-02-19.
  4. Download Telephone call of Duty 4: Modernistic Warfare for Mac Now. Aspyr(2008-09-26).Retrieved on 2008-10-26.
  5. Phone call OF DUTY four - MODERN WARFARE. British Board of Film Classification(2007-10-22).Archived from the original on 2008-04-11.
  6. CALL OF DUTY: MODERN WARFARE Game (Multi Platform). Australian Nomenclature Board(2007-08-23).Archived from the original on 2008-12-06.
  7. Call of Duty 4 - Mod Warfare. Pan European Game Information(2008-11-13).Archived from the original on 2008-12-22.
  8. Call of Duty four. Unterhaltungssoftware Selbstkontrolle (German language Voluntary Monitoring Organisation of Entertainment Software)(2008-eleven-13).Archived from the original on 2008-12-23.
  9. CoDWikiOfficial(2011-02-21).Call of Duty iv - Cut Announcements (Marines). YouTube.Retrieved on 2019-12-12.

External links

  • Telephone call of Duty 4: Modern Warfare on English Wikipedia
  • Phone call of Duty® 4: Modernistic Warfare™ at PlayStation.Com
  • Call of Duty 4: Modern Warfare
  • Call of Duty 4: Modern Warfare on Steam

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